Sanjay Mistry (VIMaec) presents on the ways VR tools and 3D antimation are being used in architecture Engineering and construction, while still retaining the BIM. How these different ways are being utilized to create an Interactive VR + AR Environments. The architecture, engineering and construction industries are presently in the rapid process of adding augmented reality and VR to their oeuvre. In fact, advances in VR are completely changing ancient traditions in architecture, engineering and construction.
Before the first shovel claws out the dirt of a new project, architects and builders can, in virtual reality, walk around inside a future building, inspecting every aspect of their design.
The simplification of the process allows architects and builders to stay ahead of industry trends when it comes to VR + AR. But the practical advantages could be even more important. A fast and efficient VR program allows not only for architectural visualization, but also for design reviews and approvals through the actual build cycle itself. Expensive change orders and costly delays can be avoided when VR is used to review ongoing and upcoming segments of the build.
Because a good VR program is repeatable and fast, redesigns can be accomplished more quickly than has ever been possible. When 3D programmers and architects get together, great things can and will happen!
The AEC industry is changing and this is a Revolution…
Date: Jun 5 2018 3:30 pm – 5:00 pm
Session Code: TU 405
Session Credits: 1.5 AIA L